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Fogbie

 

Realized during City Game (2013), Nantes.

 

Fogbie uses geolocalization to force the player to move in real life to purify the atmosphere and clean the Fog.

My work: Game Design & Art.

TeamworkersBastien Kerspern (Game Design) & Raphaël Sfeir (Programming).

In-game screen on PC

In-game screen on PC

When you move in the reality

When you move in the reality

You are dead

You are dead

Support message

Support message

Artwork

Artwork

Artwork

Artwork

Artwork

Artwork

Welcome to Limbo

Click here to download a Windows version!

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​© 2019 by Jérémie Aronowiez

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